![]() ![]() ![]() F8: Use this key twice to show additional information other than FPS, such as player core temperature, wellness, and surrounding Heatmap strength.Careful - some entities can't be killed (TraderTest) and the Entity Spawners will stay in your map forever. Shows a list of spawnable entities (zombies, traders, etc.). This doesn't work well if the player is already in God mode (G) or Flight Mode (H). The "switchview" or "sv" command in the console will also do this. F3: Display world/player stats on the HUD that show current biome, entities, player information, and a lot more.This can be ugly but handy for finding prefabs such as houses. Debug shader: Highlight in-game shaders.Director nodes: When selected, any entities/zombies spawned through the Entity Menu will spawn on mouse/crosshair/pointer rather than directly in front of player.Ticking active: Freeze/unfreeze the game calculating anything.Physics active: Enable/disable physics.Saving active: Enable/disable autosaving.Speed: Slide the bar left or right to decrease/increase the speed of time.Time: Slide the bar left or right to change the current time of day.Ticks: The number of in-game ticks that have passed.Mem dump: Similar to the "mem" command in the console - Prints memory information and calls garbage collector. ![]() Close the game/server completely and restart to remove it. Add light: Spawns a temporary light source at the player's cursor.Recalc stability: Fixes physics props that are floating in the air.Use the "teleport" command in the Command Console for fine-tuning. The player is always spawned on the ground. Set position: Teleports the player to the given X and Z coordinates.The menu to the right (shown with ESC key) has several quick options to modify your world or interact with the player. This will also enable the Creative Menu and all functionality therein. This is very useful to access places you wouldn't have been able to reach before.Open the Command Console (F1) and type dm, then hit ENTER. Noclip is a mode in which you do not collide with walls, objects, the floor, etc - you can fly through anything. To enable fly mode, you're going to want to make sure you've enabled debug mode with the console command debugmenu, and then simply hit U on your keyboard to toggle it on. Get to places faster, or reach places you wouldn't have been able to before with fly mode. Right click whilst holding left click on a stack of an item to drop one at a time.Right click, hold, and drag to take half a stack of an item.Left click to drop or swap a stack of an item.Left click, hold, and drag to take a stack of an item.Left click an item, recipe or active effect to inspect it.In the creative menu, you can do the following: To enable do this, simply type the following into your console:Īfter typing the above into the console, all you have do is press U on your keyboard to open the creative menu. So, if god mode isn't working, chances are you haven't enabled debug mode via console commands. God mode isn't enabled by changing the "Cheats" setting when you start a game. You can also enable/disable it by pressing ESC and ticking/unticking "God Mode". God mode makes you invincible - that means you won't take any damage from zombies, fall damage, players - or anything else! Provided you have already typed debugmenu into your console to enable debug mode, all you need to do is press Q on your keyboard to enable god mode. Enable Noclip by pressing ESC and enabling "No Collision".Pressing SHIFT + Q will teleport you forward to the location you are looking at (or 100m if not looking at any location).Enable God Mode by pressing Q (if you're having problems with god mode, see God Mode Not Working?).To turn cheat mode off, just type them into into the console again (and it will toggle off). After opening the console, use the two below console commands to enable cheat mode: ![]()
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